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Fec center experts today: Our team consists of over 100 professional designers, including 5 foreign designers and more than 30 senior designers, covering a wide range of specialties such as interior design, graphic design, illustration, landscape design, tourism planning, and sculpture art. This has formed a high-quality professional design team with design thinking, work passion, and hierarchical structure. To maintain design innovation, we continuously strengthen our collaboration and exchange with renowned design institutions in China, such as the Central Academy of Fine Arts, Guangzhou Academy of Fine Arts, and Hunan Institute of Arts and Crafts, establishing a powerful R&D and design talent resource platform. See a lot more details at https://www.esacart.com/family-entertainment-center-design.html.
Changsha Curtain Up Wax Museum exhibits more than 120 wax figures of world celebrities, integrates the classic heritage of Hunan culture, and fully utilizes image technologies such as AR and VR, indoor railroad cars, artificial intelligence, sound effects, role-playing and so on to create a 2.0 upgraded version of the Wax Museum, which is a combination of sightseeing, interactive experience, entertainment and leisure in one. Changsha’s local culture area includes the thousand-year-old Yuelu Academy, the “gourmet” paradise of Pozi Street, and Changsha’s unique red gene embodiment of the Founding Ceremony scene replica, the great Chairman Mao, Comrade Lei Feng, and so on.
As mentioned, indoor parks tend to have shorter stays than outdoor parks, but the visit itself is quite different. At large outdoor parks, visitors spend much of their day walking between rides in landscaped and themed environments. Indoor parks naturally compress the space between attractions to keep the footprint and cost of the buildings down. In a typical outdoor ride-based theme park, visitors may average around 1.5 experiences per hour (of course, much less for parks with long-form shows). However, with indoor parks, that can be much higher, at up to 3.0 rides an hour. People quickly move the short distances between one ride’s exit and the next ride’s entrance. This can mean that a rather high hourly ride capacity is required despite a shorter stay.
People who study and work in cities often find themselves caught between the pressures of daily life and the desire for inner relaxation, seeking a balance between the two. How should commercial spaces respond to and meet this demand? PLAY STAR provided the following answer: “Everyone longs for paradise in their hearts. We hope to create a stylish leisure and entertainment venue with attitude, where everyone can relax and play freely.” When people’s need for relaxation aligned with the vision of investors, PLAY STAR was born. Xiamen, this vibrant tourist city, attracts countless young people throughout the year. In the field of trendy sports, although it is not entirely untouched, it remains like a raw gem waiting to be polished — the existing industry has yet to fully flourish, and young people’s desire for trendy sports experiences is waiting for a more vibrant response. Find a lot more information on https://www.esacart.com/.
Of course, climate control does increase the potential for year-round visitation. Yes, some of the parks with the flattest seasonality are indoor parks, but seasonality is still very much present. School holidays and typical leisure patterns still apply, and even with fully indoor parks, there are still peaks in demand. In general, seasonality is flatter, but it still exists and needs to be considered based on the benchmarks. The median peak month seasonality for indoor parks in the GCC compared to European outdoor seasonal parks is nearly a whopping ten percentage points lower. Nevertheless, there is a peak. One of the most interesting observations of visitor behaviour at indoor parks is around the length of stay. Visitors generally have a much shorter stay at indoor parks, even very large ones. Some outdoor parks average 7 or 8 hours of stay. Indoor parks generally don’t keep visitors in the park for this long, and most have a shorter sub-6-hour stay.
Psychological Elements: Utilizing color, lighting, and sound to create a stimulating and exciting atmosphere. User Experience (UX) Design: Focusing on the visitor journey, from entrance to exit, to create a seamless and enjoyable experience. Target Audience: Understanding the target audience’s preferences and needs to design attractions and experiences that appeal to them. Location Selection: Choosing a location that is accessible, safe, and has growth potential. Based on core technology and customer demand as the guide, ESAC provides customers with a complete set of solutions for planning, design, equipment customization, and operation management. As a top amusement rides manufacturer in China, we not only provide various amusement park rides, but also supply the whole park design and solutions for how to build amusement park for investors.